Special supplement · Urban archaeology & civilizational timescale
The Globular Cluster Weekly
On tels, survival, and what happens when you run the city data all the way out
Supplement XII-A · Single topic · Corrected edition 0.2 ☉ or equivalent · Relay-distributed
Special investigation · Urban deep time
The tel and the churn: a survival analysis of the city across ten millennia
Take every city founded in human history. Line them up. Ask which ones are still standing. The answer, expressed as a curve, tells you something about what civilizations actually do with places.
By our civilizational history desk · Data modeled from archaeological and urban survey records

A tel is a hill made of people. Specifically, it is a hill made of the accumulated debris of successive generations of people occupying the same ground, each generation living on top of the compacted ruins of the previous one, building their walls from the same stone and their floors from the same clay, until the inhabited surface is meters above the original ground level. Troy was nine tels deep. Jericho has been a tel for eleven thousand years. The word comes from the Arabic and Hebrew for mound, but the phenomenon is universal: wherever people find a good place to be, they keep being there, until the being there is itself the geology.

The question is: how many places are actually good enough to be a tel? And what does the distribution of city ages look like when you run the full history, from Çatalhöyük to the orbital hab ring that opened last decade?

The survival curve for cities is not linear, and it is not a simple exponential decay either. It has two distinct phases with a pronounced inflection. In the first phase - roughly the first century after founding - attrition is steep. Many settlements founded with intention never achieve critical mass: they remain small, fragile, contingent on a single resource or patron or route. When that dependency fails, they fail immediately. Perhaps a quarter of all settlements never see their hundredth year.

Those that survive their first century enter a second, dramatically shallower attrition curve. Cities that have lasted a hundred years have usually developed enough diversification - enough trades, enough routes, enough accumulated physical infrastructure - to survive single shocks. They become much harder to kill. The curve does not flatten entirely, but the rate of loss slows by roughly an order of magnitude. What you get is a hockey stick, read backwards: a steep drop off the handle, then a long slow slide down the blade.

Buildings follow the same two-phase shape, but both phases are steeper. An individual building has no economic resilience of its own - it is subject to the value of the land it occupies, and land value changes faster than city-scale advantages. The long tail of surviving buildings is a near-zero line: only the structures that became culturally indelible before anyone could demolish them survived past a few thousand years.

City & building survival · Modeled two-phase curve
Percentage of founded settlements / structures surviving to given age · Pseudo-logarithmic time axis · Estimated from archaeological and urban survey proxies
100% 75% 50% 25% 0% PHASE I · STEEP PHASE II · SLOW DECLINE 100% 74% 58% 27% 18% 11% 7% 4% 51% 30% 6% 2% founded 50y 100y 500y 1,000y 2,500y 5,000y 10,000y Cities / settlements Individual buildings x-axis compressed pseudo-logarithmic · equal spacing does not imply equal duration · time gaps: 50y / 50y / 400y / 500y / 1,500y / 2,500y / 5,000y
Data modeled from archaeological survey proxies and urban continuity literature. "Survival" defined as continuous or near-continuous habitation with recognized civic identity. Repopulated sites counted as surviving only where cultural continuity was asserted by the subsequent inhabitants. Buildings surviving past 5,000 years (<0.01%) are structural outliers - megalithic and mortuary architecture - excluded from the building line as unrepresentative of the general stock.

The chart's most useful feature is what the two curves do differently. Cities and buildings start together at 100% - by definition - and diverge almost immediately. By 50 years, the city line has dropped to 74% while the building line is already below 51%. By 100 years, buildings are at 30% and still falling fast; cities are at 58% and beginning to decelerate into their slower second phase. Past 500 years, the building line is functionally at zero, while the city line continues its long unhurried slide. This is the tel principle in quantitative form: what persists is not the physical fabric but the location and its accumulated human meaning.

The question of repopulation after destruction complicates the survival line. Many cities that appear as "surviving" are technically successor settlements on the same ground - rebuilt after sack, rebuilt after earthquake, rebuilt after fire - with varying degrees of continuity between the destroyed and the replacement. Is Constantinople the same city as Byzantium? Is modern Baghdad the same as Abbasid Baghdad? The location persists. The population has sometimes entirely turned over. The legal and cultural claim to continuity is asserted, contested, and eventually settled by whoever wrote the history that survived. A rough analysis finds approximately half of all significantly recorded destroyed cities were eventually resettled, though often with gaps of decades to centuries. The locational advantage that justified the original city usually persisted through the destruction. The harbor mouth did not move.

"The question is not how old the city is. The question is how many cities have already occurred at this location. The answer is always more than you think."
- A sentiment common among urban archaeologists, attributed to no one in particular
Civilizational projection · Selected Gantt
Some cities in time, lined up
By our civilizational history desk
Selected city lifespans · Comparative - approximate dates, contested in scholarship
Jericho
extant
Çatalhöyük
~5700 BCE
Ur
~500 BCE
Carthage
146 BCE
Rome
extant
Teotihuacan
~550 CE
Angkor
~1431 CE
New York
extant
9000 BCE6000 BCE3000 BCE02025 CE
Dark bars: abandoned or destroyed. Amber bars: continuously inhabited to present. Width = occupied period. Not scaled to population or significance.
Archaeological schematic
What the tel cross-section looks like, drawn
Tel cross-section · One inhabited location, twelve thousand years
BEDROCK / GEOLOGICAL SUBSTRATE LAYER I · NEOLITHIC SETTLEMENT · ~10,000 BCE · ash, bone, compressed mudbrick LAYER II · BRONZE AGE TOWN · ~3,500 BCE · fired brick, bitumen, grain storage LAYER III · CLASSICAL CITY · ~500 BCE · stone, lime plaster, forum, colonnaded street LAYER IV · MEDIEVAL REBUILD · ~900 CE · rubble reuse, narrow alleys, church at center LAYER V · INDUSTRIAL DISTRICT · ~1850 CE · brick factory, rail spur, workers' row housing LAYER VI · CURRENT SURFACE · concrete, glass, infrastructure, the repair tape at junction 7B ~18 meters of human time
Interstellar urban theory
Tel-planets, founding-sites, and the archaeology of the first footprint
When the unit of settlement is a planet, does the tel principle hold?
By our cosmography desk

The tel works because people keep returning to the same ground. The question for interstellar civilization is whether planets function as tels - successive generations layering themselves on the same spot - or whether planets are something different: not tels but territories, each large enough to contain entire civilizational cycles without the archaeological compression that makes a tel a tel.

The answer depends on where the landing sites were. The first footprint on any settled world is a tel in embryo. It has the same logic: this is where the approach was easiest, or the atmosphere was first breathable, or the first supply depot was established. All subsequent infrastructure references this point, if only to route around it. On worlds with centuries of settlement, the first landing site is typically either a museum or the oldest and most layered district of the planet's primary settlement - because all infrastructure was originally calibrated to that first point and accumulated from it.

But planets do not compress the way tels compress. A tel is constrained - by walls, by water, by defensible terrain - and each successive generation must literally build on the previous one's ruins because there is nowhere else to go within the constraint. A planet has continent-scale space. Successive civilizational phases spread laterally rather than stacking vertically. The tel-planet exists only where constraints apply: worlds with limited habitable zones, worlds where extending infrastructure beyond the founding footprint is ruinously expensive, worlds where cultural forces kept the settlement anchored to its founding site even when expansion was possible.

Tel-planet typology · Preliminary classification

Type I - True tel-planet: Settlement constrained to small habitable zone. Successive phases layer vertically. First footprint is buried under centuries of its own successors.

Type II - Spread-tel: Settlement expands laterally. First landing site preserved as heritage district. The tel is visible in the city plan, not the stratigraphy.

Type III - Abandoned tel: Planet uninhabited. First footprint decays. Later expedition finds it, debates what to do with it. Usually: a museum, a heritage site, or a new founding on the same coordinates.

Type IV - Repopulated tel: Abandoned and resettled, sometimes by different polities. Each resettlement references the previous, partly because the infrastructure survives, partly because the location has accumulated symbolic weight.

The survival curve for planets would look different from the city curve in one important respect: the upper end of the lifespan distribution extends much further, because geological and astronomical advantages are more persistent than economic ones. A city's harbor can silt. A planet's gravity well does not change.

This means the settled galaxy at civilizational maturity will have its Jerichos - planets inhabited for tens of thousands of years, so deeply layered with successive phases that the original landing site is an archaeological project rather than a visible location. The planet looks to its current inhabitants exactly the way Rome looks to Romans: a place that is self-evidently old, whose oldness is sometimes inconvenient, and whose oldness is the primary source of its prestige and its tourism economy.

Vignette · The founding site, LMC New Aleppo, Settlement Year 1,847

The heritage district is, as heritage districts typically are, slightly inconvenient to reach. The below-grade transit excavation permit for this quarter was frozen forty years ago pending an archaeological assessment that is still technically ongoing. Nobody expects it to conclude.

The first footprint is a square of transparent composite set into the ground of a small plaza surrounded by cafes. Below it, lit from beneath at night in a way meant to be atmospheric, are the remains of the original landing strut housings: three circular depressions in regolith sealed in place since the site was designated. The regolith looks like regolith. It is 1,847 years old, and this is the sort of fact that makes people stand around a transparent square for longer than they otherwise would.

A child asks her mother what it is. The mother explains. The child asks why they didn't just build a building on it. The honest answer - because it is old, and oldness creates obligations - is not an answer that fully satisfies anyone, least of all children, and yet every inhabited place proceeds as if it were true. They take a photo. They buy coffee. The plaza continues to be a plaza. The regolith continues to be 1,847 years old.

Whatever planet turns out to be the Jericho of the settled galaxy, it almost certainly has a heritage district where the cafes are slightly overpriced. The distribution of planetary ages, like city ages, will be heavily weighted toward the recent; the ancient surviving settlements will be numerically small and symbolically enormous; and the churn rate at the short end - the failed colonies, the abandoned outposts, the Type III tels - will be higher than the civilizational promotional materials suggest. Most cities fail. Most cities, at the time of their founding, did not expect to. The tel does not plan to be a tel. It simply keeps being where it is, until being where it is becomes the ground other things are built on.

The Globular Cluster Weekly · Supplement XII-A · Corrected edition
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